PlanBsoft
Scaling Indie Game Innovation with Claude Code
We are a solo independent game studio breaking through resource constraints to build deep, narrative-driven puzzle RPGs for global mobile gamers. By deeply integrating Anthropic's Claude Code into our core framework, we turn a solo developer into a full-scale production team.
⚙️ Full-Lifecycle Automation
We do not use AI simply as a coding assistant. We embed Claude Code deeply into every stage of the game production lifecycle—from concept to final build simulation—achieving a hyper-efficient pipeline.
🔮 1. Game Design & Narrative
- Complex Narrative Trees: Seamlessly converts massive multi-branched plotlines and dialog data into Unity-readable formats (JSON/ScriptableObjects) directly within the CLI environment.
- Level Design Simulation: Designs puzzle rules, balances difficulty curves per stage, and tests edge-case exceptions through real-time terminal simulations.
⚡ 2. Fast-Track Prototyping
- Context-Aware CLI Coding: Eliminates the costly context-switching overhead between the Unity Editor and external interfaces. Claude Code's terminal-based architecture allows for deep code comprehension.
- Runtime Debugging: Dynamically traces complex C# runtime bugs within the Unity framework and optimizes performance bottlenecks in real-time.
🛠️ 3. Pipeline Toolkit Development
- Unity Editor Extensions: Rapidly generates custom editor scripts and automated asset pipelines, reducing manual overhead for repetitive tasks like asset placement and UI component binding.
🧪 4. Automated QA & Testing
- Simulation-Based Debugging: Automatically writes unit test codes to detect soft-locks, game-loop logical errors, and unexpected user flows in the puzzle mechanics before shipping the build.
🎯 Program Vision & Goals
Pushing the Boundaries of Claude Code
Testing the limits of Claude Code in a high-density solo production environment to establish a milestone benchmark for modern indie game development.
Instant Global Localization
Automating the contextual translation of intricate puzzle RPG lore into multiple languages, significantly accelerating our global go-to-market timeline.